1. Timing
2. Ease In and Out (or Slow In and Out)
3. Arcs
4. Anticipation
5. Exaggeration
6. Squash and Stretch
7. Secondary Action
8. Follow Through and Overlapping Action
9. Straight Ahead Action and Pose-To-Pose Action
10. Staging
11. Appeal
12. Personality
The principles can be viewed in Google Docs (click here).
Sources:
http://en.wikipedia.org/wiki/12_basic_principles_of_animation
http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/applying_the_12_principles_to_3d_computer_animation_by_disneys_isaac_kerlow
http://www.animationarena.com/principles-of-animation.html
http://www.siggraph.org/education/materials/HyperGraph/animation/character_animation/principles/prin_trad_anim.htm
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